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A custom-built personal portfolio built with Next.js, React, TailwindCSS, and ShadCN. Features animated parallax layers, custom illustrations, environmental motion effects, a curated blog engine, and a UI theme centred around minimalism and soft, earthy aesthetics.
Custom C++ game engine exploring real-time rendering, event-driven architecture, and design patterns like Observer and Factory. Built with OpenGL, GLFW, and FMOD. Status: Prototype phase. Currently paused after core systems implementation.
A JavaScript library that extends the popular pdf‑lib library by adding helper methods for drawing shapes, wrapping text, tables and simplified PDF manipulation workflows.


















































































